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vRay

Join With Our Courses To Develop Yourself.

$75
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Courses Overview

VRay preparing grants the aptitudes required to work in a perception industry. The master coaches here take after well ordered approach in the demonstrating, finishing, lighting and rendering forms required to make photorealistic engineering perception. The significant highlights of this 3D rendering programming are clarified through an ideal mix of idea, enhanced quality, and investigate any scene. Members figure out how to productively consolidate the errand of rendering inside the current and new work processes.

 

By the finish of the preparation you will teach the accompanying abilities:

 

  • Introducing and finding VRay devices and highlights

 

  • Understanding VRay ideas

 

  • Adding diverse lighting impacts to make lovely completed pictures

 

  • Applying Global Illumination (GI) to make practical looking lighting for a scene

 

  • Utilizing VRay materials to make translucency impact

 

  • Utilizing dynamic Image Sampler

 

  • Working with VRaySun and VRaySky

 

  • Making Stereoscopic 3D rendering

 

  • Working with cameras and post-lighting a scene

 

  • Improving hide and obscure impacts

 

  • Exhibiting the VRay RT(real time) work process

1. Getting Ready to Render with V-Ray

  • Installing V-Ray
  • Setting up V-Ray
  • Locating V-Ray's tools and features
  • V-Ray's image-saving options

2. Critical V-Ray Concepts

  • Image sampling explained
  • Understanding subdivs
  • Using the DMC Sampler
  • Overview of color mapping
  • Understanding the color-mapping modes

3. Key Lighting Tools

  • Introduction to lighting in V-Ray
  • Dealing with lighting problems
  • Adding a spherical fill light
  • Creating a mesh light
  • Creating a skylight effect
  • Working with the dome light

4. Global Illumination

  • Global illumination (GI) explained
  • Understanding primary and secondary bounces
  • How irradiance mapping works
  • Using irradiance mapping, part 1
  • Using irradiance mapping, part 2
  • How light cache works
  • Using light cache
  • Understanding brute force GI
  • Using brute force GI

5. The V-Ray Materials

  • Introduction to V-Ray-specific materials
  • Creating a diffuse color
  • Making reflective materials
  • Blurring reflections
  • Making clear and colored glass
  • Creating a translucency effect

6. Quality Control with Image Sampling

  • Introduction to image sampling
  • Using the Fixed-Rate sampler
  • How to use the Adaptive DMC sampler
  • Working with the Adaptive Subdivision sampler
  • Comparing image-sampling renders

7. The Physical Workflow

  • The physical workflow explained
  • Working with VRaySun and VRaySky
  • Controlling the VRayPhysicalCamera

8. V-Ray's Effects Tools

  • Depth of field: VRayPhysicalCamera
  • Depth of field: using a perspective viewport
  • Creating a motion blur effect
  • Generating caustic effects
  • Using VRayFur
  • Stereoscopic 3D rendering

9. Using Render Elements

  • Render elements workflow
  • Preparing to composite
  • Compositing V-Ray elements
  • Putting extra elements to work
  • Post-lighting a scene

10. V-Ray RT

  • Overview of V-Ray RT
  • Demonstrating the RT workflow
  • Conclusion

  • Duration: ---
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