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IOS

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Courses Overview

Mobility IOS (iPhone) equips training participants with the skills to design, manufacture and publish mobile apps. This mobile application developer course provides a thorough understanding of concepts and techniques related to mobile application development. Learners have discovered great opportunities for innovation in creating quality games and applications. The iOS programming guide on iPhone development paradigm learns, introduces various structures, and explains ways to create many different user interfaces.

By the end of this iPhone training, learners will develop the following skills:
Create and install iPhone applications
Use the interface builder and UI Kit framework to design the user interface and its elements.
Display event-handling
Use the CFNetwork framework to illustrate network programming.
Interact with the iPhone's GPS using the Core Location Framework
Maintain an address book and enable display and display of contacts.
Work with application preferences and cover flow style album Fleischer.
Enable the page to be sliding and displaying pages in various scenes.
Add Movie Player to Applications

Getting started with the iPhone SDK

  • Anatomy of an Application
  • Underneath Xcode
  • Installing the iPhone SDK
  • What You’ll Need
  • The iPhone Simulator
  • Downloading and Installing the iPhone SDK
  • Provisioning an iPhone
  • Building and Installing Applications
  • Model-View-Controller
  • Application Templates
  • Xcode Project Layout
  • Prototypes
  • Adding Frameworks
  • Setting the Active SDK
  • Building an Application
  • Installing an Application
  • Transitioning to Objective-C
  • Messaging
  • Class and Method Declarations
  • Implementation
  • Properties
  • Protocols
  • Categories
  • Posing
  • Additional Resources

Interface Builder: Xcode’s GUI for GUIs

  • Windows, Views, and View Controllers
  • Existing Templates
  • New Templates
  • User Interface Elements
  • Controllers
  • Data Views
  • Inputs and Values
  • Windows, Views, and Bars
  • The Inspector
  • Designing a UI
  • The Window
  • The View Controller
  • Views
  • Connecting the Views
  • Adding Linkage to Code
  • Removing Interface Builder from a Project

Introduction to UI Kit

  • Basic User Interface Elements
  • Windows and Views
  • Creating a Window and View
  • Displaying the View
  • HelloView: Most Useless Application Ever
  • Deriving from UIView
  • HelloWorld: The Traditionally Useless Application
  • View Controllers
  • Creating a View Controller
  • Loading from Interface Builder
  • Orientation Changes
  • Disposing of a View Controller
  • ControllerDemo: Hello World, View Controller Style
  • Further Study
  • Text Views
  • Creating a Text View
  • Assigning Content
  • Displaying HTML
  • Source Reader: Web Page Source Code Reader
  • Further Study
  • Navigation Bars and Controllers
  • Creating a Navigation Controller
  • Navigation Controller Properties
  • Adding a Segmented Control
  • Adding a Toolbar
  • Page Demo: Page Navigation Exercise
  • Further Study
  • Transition Animations
  • Creating a Transition
  • Attaching a Transition
  • FlipDemo: Page-Flipping Transitions
  • Further Study
  • Action Sheets and Alerts
  • Alerts
  • Action Sheets
  • Dismissing an Action Sheet
  • End World: Ending the World (with Confirmation)
  • Further Study
  • Table Views and Controllers
  • Creating the Table
  • Table Cells
  • Implementing Multiple Select
  • Editing and Swipe-to-Delete
  • Reloading Tables
  • TableDemo: Simple File Browser
  • Further Study
  • Status Bar Manipulation
  • Hiding the Status Bar
  • Status Bar Style
  • Status Bar Orientation
  • Application Badges
  • Displaying an Application Badge
  • Removing an Application Badge
  • Further Study
  • Application Services
  • Suspending and Resuming
  • Program Termination
  • Invoking Safari
  • Initiating Phone Calls

Multi-Touch Events and Geometry

  • Introduction to Geometric Structures
  • CGPoint
  • CGSize
  • CGRect
  • Multi-Touch Events Handling
  • UITouch Notifications
  • UIEvent
  • Events Handling
  • Example: Tap Counter
  • Example: Tap and Drag
  • Processing Multi-Touch
  • PinchMe: Pinch Tracking
  • TouchDemo: Multi-Touch Icon Tracking
  • Further Study

Layer Programming with Quartz Core

  • Understanding Layers
  • Layer Hierarchies
  • Size and Offset
  • Arrangement and Display
  • Rendering
  • Transformations
  • Layer Animations
  • Layer Transformations
  • BounceDemo: Layer Fun
  • Further Study

Making a Racket: Audio Toolbox and AVFoundation

  • AVFoundation Framework
  • The Audio Player
  • Player Properties
  • Playing Sounds
  • Delegate Methods
  • Metering
  • AVMeter: Build a VU Meter
  • Further Study
  • Audio Services
  • Audio Queues
  • Audio Queue Structure
  • Provisioning Audio Output
  • Sound Buffers
  • Callback Function
  • Volume Control
  • Example: PCM Player
  • Further Study
  • Recording Sound
  • Audio Queue Structure
  • Provisioning Audio Input
  • Sound Buffers
  • Callback Function
  • Accessing Raw Data
  • Writing to a File
  • Example: Sound Recorder
  • Further Study
  • Vibrating

Network Programming with CFNetwork

  • Basic Sockets Programming
  • Socket Types
  • CFSocket
  • CFSocketContext
  • Socket Streams
  • CFSocket Example: Joke Server
  • Further Study
  • CFHTTP and CFFTP
  • CFHTTP
  • CFFTP
  • Further Study

Getting a Fix: Core Location

  • The Core Location Manager
  • Query Parameters
  • Issuing a Query
  • Receiving Updates
  • Completing a Query
  • Error Handling
  • WhereYouAt: Redneck Core Location
  • Further Study

Address Book Frameworks

  • Address Book Access
  • Top-Level Address Book Functions
  • Querying the Address Book
  • Creating Records
  • Working with Records
  • Multivalue Properties
  • Working with Dictionaries
  • Image Data
  • Further Study
  • Address Book UI
  • Person Views
  • People Pickers
  • Further Study

Advanced UI Kit Design

  • Common Controls
  • The UIControl Base Class
  • Segmented Controls
  • Switches
  • Sliders
  • Text Field Controls
  • Buttons
  • Page Controls
  • Further Study
  • Preferences Tables
  • Creating a Preferences Table
  • Displaying the Preferences Table
  • ShootStuffUp: Preferences Table Example
  • Further Study
  • Section Lists
  • Creating the Section List
  • Adding an Index Bar
  • Displaying the Section List
  • TableDemo: A Better File Browser
  • Further Study
  • Progress and Activity Indicators
  • UIActivityIndicatorView: Things That Spin
  • UIProgressView: When Spinny Things Are Tacky
  • Network Activity Indicators
  • Further Study
  • Images
  • The Image Object
  • ImageFun: Fun with Images and Patterns
  • UIImageView: An Image with a View
  • Image Pickers
  • Keyboard Properties
  • Keyboard Style
  • Keyboard Appearance
  • Return Key
  • Autocapitalization
  • Autocorrection
  • Secure Text Entry
  • Pickers
  • Creating a Picker
  • Displaying the Picker
  • Reading the Picker
  • NosePicker: Picking Your Nose
  • Further Study
  • Date/Time Pickers
  • Creating the Date/Time Picker
  • Displaying the Date Picker
  • Reading the Date
  • DatePicker: Independence Day Picker
  • Further Study
  • Tab Bars
  • Tab Bar Controllers
  • Building a Tab Bar Controller
  • Customizable Buttons
  • Navigation
  • Delegate Actions
  • TabDemo: Another Textbook Approach
  • Further Study
  • Sensors and Device Information
  • Reading the Orientation
  • Reading Device Information
  • Reading the Accelerometer
  • Proximity Sensor
  • Further Study
  • Scroll Views
  • Creating the Scroll View
  • Properties
  • Delegate Methods
  • BigImage: Scrolling a Weather Map
  • Further Study
  • Web Views
  • Creating the Web View
  • Displaying the Web View
  • Loading Content
  • Navigation
  • Delegate Methods
  • WebDemo: Google Search Utility
  • Further Study

Application Settings

  • Dictionaries and Property Lists
  • Creating a Dictionary
  • Managing Keys
  • Writing Property Lists
  • Reading Property Lists
  • Further Study
  • Preference Bundles
  • Adding Keys
  • Reading Preference Bundle Values
  • Further Study

Cover Flow

  • CovertFlow: SDK Cover Flow Programming
  • Further Study

Page Flicking

  • PageControl: Page Flicking Example
  • Further Study
  • A PageScrollView for Many Views

Media Player Framework

  • Movie Player Controllers
  • Properties
  • Starting and Stopping the Movie
  • Notifications
  • Further Study

  • Duration: ---
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